i heart art: spring break #2

In my last art post, I posted an image showing my progress on a trace. After another hour or two, I finally finished it!

START:

Violet Before

FINISH:

Violet After

The longest part was the fluff of hair on the glasses, as in the original graphic they were strands of hair. I instead opted to just make it a solid piece, which worked out pretty well. The hair overall is a bit different, but I don’t think it turned out awful. The gradient was another tricky part. Originally was just going to make it a solid fill, but decided to take a chance on getting the gradient and make it a bit closer to the original.

Doing a vector trace on an image takes fucking a while. There I said it. I just finished working on another one, which was easily harder than the last one for a few reasons:

  • A lot more stuff to trace (all them armor pieces = UGH)
  • Color matching was also annoying, just made some changes instead
  • The pattern on the mask (NOPE.png)

I did the pattern on the mask by copying a animal texture within Illustrator, then editing the hell out of it to suit my needs. It took a minute because the first time I tried to edit I attempted too much at once and Illustrator flat out crashed on me. Thankfully, I saved right before I tried it, so it wasn’t a loss, just meant I would have to take it REALLY slow in comparison to how fast I wanted to go. You can see the color differences below. Also decided to omit the shadow on his right shoulder-plate and just use his skin color instead.

BEFORE:

Armor-King2

AFTER:

Armor-King

It is really good practice in Illustrator doing this, not just with the Pen tool, but problem solving with colors and overlaying graphics. I ran into issues with my layer order quite a bit once I got to the lower end, but some tricks I picked up by watching them Lynda tutorials helped out. Also two for two with Lynda videos, next up is Dreamweaver possibly, or AfterEffects, haven’t decided quite yet.

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